Namespace

Rig

Duik.Rig

Methods

# static arm(layersopt, customControllersopt) → {Layer}

Rigs an arm/front leg.
Parameters:
Name Type Attributes Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 51196

The controller of the arm
Layer

# static auto(bakeBonesopt, bakeEnvelopsopt, bakeNoodlesopt, longChainModeopt, threeLayerModeopt, layersopt, createMasteropt) → {Array.<Layer>}

The auto-rig for everything
Parameters:
Name Type Attributes Default Description
bakeBones Boolean <optional>
true Whether to bake bones
bakeEnvelops Boolean <optional>
true Whether to bake envelops
bakeNoodles Boolean <optional>
true Whether to remove deactivated noodles
longChainMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.FK Set to true if you prefer using Bézier IK than FK with overlap for tails and other chains consisting of more than 3 layers.
threeLayerMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.ONE_TWO The type of IK to use with custom 3-layer chains.
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig. All selected layers by default.
createMaster Boolean <optional>
false Set to true to add a master/root controller which controls all other controllers

View Source Duik_api_fordoc.jsxinc, line 49948

The controllers which are used in the rig
Array.<Layer>

# static custom(layersopt, tailModeopt, threeLayerModeopt, customControllersopt) → {Array.<Layer>}

Rigs custom chains
Parameters:
Name Type Attributes Default Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
tailMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.FK How to rig tails and other chains consisting of more than 3 layers.
threeLayerMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.ONE_TWO How to rig tails and other chains consisting of more than 3 layers.
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 52599

The controllers
Array.<Layer>

# static fin(layersopt, customControllersopt) → {Layer}

Rigs a fin.
Parameters:
Name Type Attributes Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 51707

The controller of the fin
Layer

# static fishSpine(layersopt, rigModeopt, customControllersopt) → {Object}

Rigs the spine of a fish (head + tail).
Parameters:
Name Type Attributes Default Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
rigMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.FK How to rig tails and other chains consisting of more than 3 layers.
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 51897

An object with two Arrays: bones and controllers.
Object

# static getSpineAttach(location, spineBones) → {Layer|null}

Returns the bone from the spine bones the closest to the location, where child bones at that location can be attached
Parameters:
Name Type Description
location Array.<float> The location where to attach bones, in comp coordinates
spineBones Array.<Layer> The bones of the spine, sorted from root (hips) to tip

View Source Duik_api_fordoc.jsxinc, line 51152

The corresponding spine bone or null if the list of spine bones is empty
Layer | null

# static hair(layersopt, customControllersopt) → {Array.<Layer>}

Rigs hair strands
Parameters:
Name Type Attributes Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 52576

The controllers for the hair
Array.<Layer>

# static leg(layersopt, customControllersopt) → {Layer}

Rigs a leg.
Parameters:
Name Type Attributes Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 50691

The controller leg
Layer

# static limb(limb, customControllersopt, longChainModeopt, threeLayerModeopt)

Auto-rigs an OCOLimb if it exists in the comp
Parameters:
Name Type Attributes Default Description
limb OCOLimb The limb to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use
longChainMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.FK How to rig tails and other chains consisting of more than 3 layers.
threeLayerMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.ONE_TWO How to rig 3-layer chains.

View Source Duik_api_fordoc.jsxinc, line 50171

# static parentLimb(limb, bone)

Parents a rigged limb (i.e. the bones and controllers) to a bone.
The limb must have been rigged with Duik.Rig.limb, or must have a .ctrls attribute, which is an array of Layer containing the controllers.
Parameters:
Name Type Description
limb OCOLimb The limb to parent
bone OCOBone The parent bone

View Source Duik_api_fordoc.jsxinc, line 50112

# static shoulder(shoulder, ctrl)

Rigs a shoulder (an FK and an auto-position effect)
Parameters:
Name Type Description
shoulder Layer The shoulder bone
ctrl Layer The controller

View Source Duik_api_fordoc.jsxinc, line 51102

# static spine(layersopt, customControllersopt) → {Array.<Layer>}

Rigs a spine.
Parameters:
Name Type Attributes Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 50248

The controllers for the spine.
Array.<Layer>

# static tail(layersopt, tailModeopt, customControllersopt) → {Array.<Layer>}

Rigs a tail.
Parameters:
Name Type Attributes Default Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
tailMode Duik.Constraint.IKType <optional>
Duik.Constraint.IKType.FK How to rig tails and other chains consisting of more than 3 layers.
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 50573

The controller(s) of the tail
Array.<Layer>

# static wing(layersopt, customControllersopt) → {Layer}

Rigs a wing with feathers
Parameters:
Name Type Attributes Description
layers Array.<Layer> | DuList.<Layer> <optional>
The layers to rig
customControllers Array.<Layer> | DuList.<Layer> <optional>
Existing custom controllers to use

View Source Duik_api_fordoc.jsxinc, line 52085

The controller of the wing
Layer